Review
The Patrix resource pack is the best resource pack you can get for Minecraft. At least, if it’s a medieval, rustic or photorealistic experience you’re going for. This is a bold claim, but once you see this texture pack action, it’s a hard statement to refute. While most packs set out to coat the game in a fresh coat of paint, Patrix effectively tears down the game’s fundamental visuals and rebuilds them from the ground up – and the result is simply stunning. In a lot of cases, it makes Minecraft look like a AAA game.
How does the Patrix texture pack manage to distinguish itself from other realistic texture packs? Primarily, it manages to completely rethink every single block and item in the game, making for a full and cohesive experience – as opposed to most realistic texture packs, which only cover a small portion of Minecraft’s blocks. Secondly, it uses 3D block models to dramatically increase the realism and immersion of various aspects of the game, including foliage. Additional 3D models can be added through add-ons to the pack. In addition, it has alternating and connecting textures, which remove the tiled appearance that you usually get from texture packs. Its bump and specular maps are also incredibly high-quality, giving the textures a uniquely tangible appearance when paired with shaders.
Is there a catch? Well, it depends. You can only get access to the high resolution version of this pack through the author’s Patreon – but with prices starting from only $1, it’s more than a fair price. If you’re unable to support the author, however, they have also provided a downscaled 32x demo version of the pack for free. This version looks almost as good as the high resolution – and what it lacks in realism compared to HD versions, it gains in a more “Minecraft-y” feel due to its pixelation. It’s not unreasonable that some may prefer this version. Other downsides include the lack of mob textures – although in fairness, mob textures tend not to look too good in realistic high resolution texture packs anyway. It’s also built with shaders in mind, meaning that the sky and water will look like default if used without one.
This pack is undoubtedly a must-have – whether you’re only able to download the trial 32x version, or if you’re able to support the creator to gain access to the stunning 128x and 256x versions, it comes at the top of our recommendation.
Image Gallery
The following screenshots are the texture pack's official promo images. Source: CurseForge
General Information
Author:
patrix1221
Release Date:
Nov 17, 2019
Resolution(s):
32x, 64x (paid), 128x (paid), 256x (paid)
Cost:
Free & Paid (depending on resolution)
Game Version:
Java Edition
Other Game Versions:
None
Categories:
Realistic, Medieval/Fantasy
Covers:
Blocks, items, entities
Additional Features:
Custom models, animations, texture variation, connected textures, POM and PBR maps
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Download
How to Install
Ensure you have the necessary prerequisite mods, as listed in the Dependencies section.
Download the texture pack file using one of the author's official download pages linked above.
Open Minecraft, then navigate to Options > Resource Packs > Open Resource Pack Folder.
This will open a folder. Move the downloaded texture pack file into that folder.
Back in Minecraft, select and apply your new pack in the Resource Packs menu.
Dependencies
To work as intended, this texture pack requires mods. You can go with either the OptiFine or the Fabric route. OptiFine is an easier option which will require less setup.
OptiFine: Patrix is built natively for OptiFine, so the only additional mod Optifine users need is a shader pack:
- Any LabPBR-enabled shader pack, with any LabPBR-format emissive or sub-surface-scattering options in the shader's settings enabled
Fabric: With some extra work, Patrix can also be used with Fabric through the use of various mods that bring OptiFine feature parity:
- Fabric (base mod loader)
- Fabric API (enables Fabric mod compatibility)
- Iris (enables shader support)
- Sodium (for performance optimization)
- Continuity (brings OptiFine block texture feature compatibility, ie. connected textures)
- Entity Texture Features (enables features such as mob variations)
- Entity Model Features (enables custom mob models and animations)
- Any LabPBR-enabled and Iris-supported shader pack, with any LabPBR-format emissive or sub-surface-scattering options in the shader's settings enabled